Working in Lightscape
Before we start working, we need to understand the working environment in Lightscape is the essential part of simulating a real lighting situation, however, the modeling stage in Form Z is not less important to provide an easy process in Lightscape and a complete rendering solution.
TWO IMPORTANT ITEMS TO REMEMBER WHEN WORKING WITH LIGHTSCAPE
Lightscape is mainly a rendering program, it doesn’t support various modeling functions as Form Z does, and limited in choices as well. I did some experiments to find out how far can Lightscape support some basic functions in modeling, and found TWO IMPORTANT ITEMS to remember when working between Form Z and Lightscape:
 Finish model as complete as possible in Form Z. Lightscape does not support transformation functions like resizing, twisting, and reshaping such as exist in modeling program like Form Z.
 Lightscape supports only very basic translation functions which are move and rotate, and therefore can import and relocate missing/forgotten objects that is created later in Form Z after the model has been opened in Lightscape.
Let's continue with 3 D settings for 3D rendering in Lightscape
