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C O N N E C T I O N S
the california polytechnic university-slo
the
university of oregon
the university of utah
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THEME
+ LOGISTICS
+ READINGS
+ TEAMS
+ Students: calpoly
| oregon
| utah
| all
| + FTP
+ CHAT |
week 1
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COLLABORATION OVERVIEW
required
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reference
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Schrage, Michael, Shared Minds:
The New Technologies of Collaboration, New York:
Random House, 1990. P 90 .S363 1990 A very accessible introduction
to computer-supported collaborative work. Ch. 5 & 11
Dave, Bharat and John Danahy, "Virtual
Study Abroad and Exchange Studio" in Digital Design
Studios: Do Computers Make a Difference?, ACADIA'98 proceedings,
Quebec City: Association for Computer Aided Design in Architecture,
1998.
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Wojtowicz, Jerzy, Virtual Design Studio, Hong
Kong: Hong Kong University Press, 1995
ACM's Special Interest
Group on Group Work
Computer Supported
Cooperative Work (CSCW) 98
Cscw Resources
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week 2
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PLACE & CYBERSPACE
required
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reference
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Tuan, Yi-Fu, Space and Place: The
Perspective of Experience. Minneapolis: University
of Minnesota Press, 1976. KNIGHT G71.5.T8 1977 (ch 1 & 2)
Lippard, Lucy, The Lure of the Local
(chapter 1)
Suler, John, Psychology
of Cyberspace
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Navigation
in Text Env w/ City Metaphor- Dieberger
Alexander, Christopher. The Timeless way of Building
(pp.ix-xv)
Norberg-Shulz, Christian. Genius Loci (pp.18-23)
Passini, Romedi, Wayfinding in Architecture. New York:
Van Nostrand Reinhold, 1992.
Walter, Eugene Victor, Placeways, A theory of the human
environment, Chapel Hill, NC: The Univ of North Carolina
Press, 1988. BF 353 . W35. 1988
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week 3
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CREATING VIRTUAL SPACE
required
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reference
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Groh, Paul, "Computer Visualization as
a Tool for the Conceptual Understanding of Architecture",
from ACADIA'97 Representation and Design, Cincinnati,
OH, 1997.
McCullough, Malcolm. Abstracting Craft
(chapters 3 and 7)
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Akin, Omer. Representation and Architecture (chapter 1)
Benjamin, Walter, "The Work of Art in the Age of Mechanical
Reproduction," in Illuminations (New York, 1969, pp.217-251)
Hickman, Larry. John Dewey's Pragmatic Technology (chapter
1)
Zevi, Bruno. The Representation of Space (from Architecture
as Space)
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week 4
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SYNCHRONOUS METHODS
required
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reference
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Harrison, Steve and Sara Bly, Susan Anderson and Scott Minneman,
"The Media Space" in Finn, Kathleen
E, Abigail Sellen and Sylvia Wilbur, Video-Mediated Communication.
Ishii, Hiroshi, "Iterative Design of
Seamless Collaboration Media", in Finn, Kathleen E, Abigail
Sellen and Sylvia Wilbur, Video-Mediated Communication.
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Intel Teamstation & Proshare
AT&T Picturetel
WhitePine
Cu_SeeMe
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ONOUS METHODS
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week 5
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VIRTUAL COMMUNITY
required
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reference
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Kim, Amy-Jo, Virtual
Community Building
Mitchell, William J., City
of Bits: space, place and the infobahn, Cambridge, Mass.
: MIT Press, 1995 (chapters 1-2)
Kollock, P, Design
Principles for Online Communities
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Jacobs, Karrie (1994). "On-line", Metropolis
(N.Y.) June 1995, v.14, n.10, p.[56]-61,80-85 Building
community in the inner city through computer networks from a
series of articles
Identity
and Internet Class - S Turkle
Online Communities
Class - AJKim
Virtual Communities '97
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week 6
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STRUCTURES FOR COLLABORATION
required
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reference
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Kelay, Yehuda, P3: "An Integrated Environment
to Support Design Collaboration" in Representation
and Design, ACADIA'97 proceedings, Cincinnati, OH, 1997.
Schmitt, Gerhard, "Design and Construction
as Computer Augmented Intelligence Processes", in CAADRIA'98
proceedings, Osaka: Osaka University, 1998.
- How collaborative work of beginning students was organized
and visually documented through a Web-accessed database.
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Homma, Riken and Mitsuo Morozumi, and Kazuhisa Iki, "Network-based
Dynmic Evaluation Process for Urban Landscapes" in ,
in CAADRIA'98 proceedings, Osaka: Osaka University,
1998.
- A Web-based tool for consolidating urban design information,
presenting design alternatives and evaluating them.
- Campbell, Dace, "Architectural Construction Documents on
the Web: VRML as a Case Study" in Do Computers Make a Difference
in Design Studios? ACADIA'98, Quebec City.
- Ross, Steven, "Collaboration by Wire" in Architectural
Record, Sept '97.
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week 7
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ANALOG & DIGITAL MEDIA
required
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reference
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Bermudez, Julio & Bennett Neimann, The
Digital and Analog Studio
Herbert, Daniel M. "A Critical Analysis
of Design Processes and Media: Applications for Computer-Aided
Design." Reconnecting, 133-146. ed. Anton Harfmann,
and Mike Fraser. St. Louis, MO: ACADIA, 1994.
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Cheng, Nancy Y., "By All Means: Multiple Media in Design Education",
in B. Colajanni et. al. (eds.), ECAADE '95 Proceedings,
Dipartimento di Progetto e Costruzione Edilizia, University
of Palermo, Italy.
DeLaura, Louis. "Old Wine in New Skins: Architecture, Representation
and Electronic Media" in Representation and Design, ACADIA'97.
Piotrowski, Andrzej, "The Structure of Memory: New Modes of
Depicting Existing Architecture" in the 85th ACSA Conference
Proceedings, 1997.
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week 8
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ROLES IN ARCHITECTURAL COLLABORATION
required
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reference
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Friedman, Alice, Women and the
Making of the Modern Home, New York: Harry N.
Abrams, 1998. AAA NA 2543.W75 1998
- Colorful narratives about how architect's clients contributed
to the outcome of their famous houses. See Ch. 4: People Who
Live in Glass Houses
Rice, Peter, An Engineer Imagines,
London : Artemis, 1994. TH140.R5 E44 1994
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"International Airport Design: Multi-national collaboration
brings harmony to the creation of the new Hong Kong airport"
in Computer Graphics World, September 1998, pp. 38-41.
(whole issue has short profiles on collaborations)
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week 9
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PHYSICAL INTERFACES & VIRTUAL WORLDS
required
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reference
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Davidson, James and Dace Campbell, "Collaborative
Design in Virtual Space - Greenspace II: A Shared Environment",
in ACADIA'96: Design Computation: Collaboration, Reasoning &
Pedagogy, Tucson, AZ, 1996.
Encarnacao, Miguel and Axel Hildebrand and Joachim Rix, "The
Virtual Table Consortium for Collaborative Research and Technology
Transfer" in Computer Graphik Topics: Reports on Comptuer
Grapahics, 3/98 v. 10.
Fitzmaurice, George W and Hiroshi Ishii and William Buxton,
"Bricks: Laying the Foundations for Graspable
User Interfaces" in in Human Factors in Computing
Systems, Mosaic of Creativity, CHI'95 Conference Proceedings,
Association of Computing Machinery, Denver, Colorado, 1995.
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Benford, Steve et. al, "User Embodiment in Collaborative Virtual
Environments" in Human Factors in Computing Systems, Mosaic
of Creativity, CHI'95 Conference Proceedings, Association
of Computing Machinery, Denver, Colorado, 1995.
ACM's Special Interest Group in Computer-Human Interaction
Donath, Dirk, Using Virtual Reality Design Techniques for Three-dimensionl
Architectural Sketching in ACADIA'96: Design Computation: Collaboration,
Reasoning & Pedagogy, Tucson, AZ, 1996.
Blackburn, Dave and Karen Moltenbrey, "Moonstruck: Electronic
artist plans to help millions of virtual Astronauts take their
first moonwalk" in Computer Graphics World, September
1998, pp. 50-53.
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ARCHITECTURE AND NEW MEDIA
required
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reference
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"Between Architecture & Film" in Architectural Design
magazine, Profile No. 112, 1994.
Eisenman, Peter, "Visions Unfolding: Architecture in the Age
of Electronic Media" from Papadakis, A., G. Broadbent and M. Toy
(eds.), Free Spirit in Architecture, London: Academy Editions,
1992.
Rasid, Hani, Asymptote: Architecture at the Interval,
New York: Rizzoli, 1995.
van den Boom, Holger, " Extreme Building Ventures. Computer Calculations",
in Daidalos 37, Sept. 1990.
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THEME
+ LOGISTICS
+ READINGS
+ TEAMS
+ Students: calpoly
| oregon
| utah
| all
| + FTP
+ CHAT |