[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

*To*: starship-design@lists.uoregon.edu*Subject*: Re: starship-design: FTL idea - Steve*From*: jimaclem@juno.com*Date*: Tue, 26 Aug 1997 16:18:12 -0400*References*: <9708261424.AA22865@bit.csc.lsu.edu>*Reply-To*: jimaclem@juno.com*Sender*: owner-starship-design

On Tue, 26 Aug 1997 09:24:40 -0500 (CDT) kuo@bit.csc.lsu.edu (Isaac Kuo) writes: >Don't even talk about FTL frames of reference. Some of you may have >played around with space-time graphs and Lorentz transformations in >the 2D case (1 dimension of space, 1 dimension of time), and gotten >the impression that FTL frames of reference are pretty normal, even >though they're "flipped" a bit. This is utterly wrong! FTL frames >of reference in any higher dimension (we live in the 4D case) are >exceedingly bizarre. Unless your familiar with the mathematics of >topology, I'm afraid you probably can't comprehend how bizarre they >are. Suffice it to say that there's no way to construct an atom, >any sort of orbit, any sort of camera, or any sort of person in such >a frame of reference. The topology is such that particles and light >travel infinitely fast in some directions, at finite speeds in others, >and _can't_ travel in other directions. If you _could_ exist in such >a frame of reference, and were sitting in a room, you'd find that >you could see some of the walls, but not others. If you got up and >walked around your chair, you'd be able to see it from some angles, >but not from others. An ftl frame of reference would be like this >from the microscopic level to the global level. >-- Does this mean that we can't navigate in FTL space, or at least not easily? JIm C. I feel the need, the need for expeditious velocity! Pinky and the Brain

**Follow-Ups**:**Re: starship-design: FTL idea - Steve***From:*kuo@bit.csc.lsu.edu (Isaac Kuo)

**References**:**Re: starship-design: FTL idea - Steve***From:*kuo@bit.csc.lsu.edu (Isaac Kuo)

- Prev by Date:
**Re: starship-design: FTL** - Next by Date:
**Re: starship-design: FTL** - Prev by thread:
**Re: starship-design: FTL idea - Steve** - Next by thread:
**Re: starship-design: FTL idea - Steve** - Index(es):