EXERCISE 6.4
OFFICE VARIATION
![](408-6-4-5.jpg)
3. Make the top of the building angle out.
- Select the building and a box will appear around it.
- Now move the cursor to the bottom perimeter of the box.
- Hold down the OPTION key and drag the bottom of the box up to the first story windows (this action allows the deformation of part of an object).
- Now move the cursor to the box's top corner (the cursor will turn into a four way arrow).
- Drag the box out in the X and Y direction.
![](408-6-4-7.jpg)
4. Our last operation will be to bend the over-hang.
- First apply a MESH to the object (select the MESH tool, then select the object).
- Select RADIAL BEND from the DEFORM dialog.
- Set the BASE REFERENCE PLANE to ZX.
- Bend the object upward.
![](408-6-4-6.jpg)
5. Now render your product.
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