University of Oregon - Department of Architecture - ARCH 424/524
Cheng - Advanced Design Development Media
Session Nine
Modeling V: 3D data types & architectural construction
Feb. 3, 1997
Objectives: To understand the utility of different kinds of 3D modeling data
representations.
I. Review of Student Work
II. Data type enables & limits functionality
III. Matching CAD methods to architectural construction .
Linear elements for skeletal wood or steel members.
- Use in structural hierarchies (i.e. member > truss > flat frame
> bay module).
Surface elements for sheathing or enclosure, tensile structures
- extrusion: (pulling a shape along a straight path) metal profiles and rolled
steel sections.
- lathing (drawing a shape along a circular path)
- lofting (different shapes along any path): glass-blowing.
Solid elements for concrete, weight-bearing masonry and earth-sheltered design.
- Boolean operations: union, subtraction, and intersection.
- Punctured wall from a Pinos and Miralles project by Thomas Wong
III. Surface modeling
A. Types of Surfaces
B. Examples of surface functions:
C. Topographical representations:
- grid of coords
- spot elvations
- contour lines
- TIN (triangulated irregular network)
- meshes
D. Pros & Cons of Surfaces
- Advantages: Model compact, reliable translation
- Disadvantages: no boolean operations, orientation matters for rendering
IV. 3D Solid modeling
A. Characteristics of Solids
TRY IT: Use Boolean operations to make an Eiffel Tower by
- opening eiffel.fmz from Session Nine of the Course Disk
- extruding a closed A-shape to make a long bar
- subtracting a void
- rotating the bar 90 degrees
- intersecting the two.
B. Pros & Cons of Solids
- Advantages: can use Boolean operations, data contains mass information
- Disadvantages: Models more complex, Can create non-sensical data
V. Other 3D representations
Voxels (Volume elements)
- location (x,y,z) + data attributes
- medical imaging
Spaces
- Spatial nodes and links (thermal comfort, adjacency bubbles, structures)
- Space polygons and half edges as vectors (areas, centroids)
Boundaries
- Walls + connections (T,H,L,Y)
- Fractals (Recursion)
Quantities (i.e. Area calculations, Bill of Materials)
- GIS (Graphical Information Systems) : polygons or pixels + data
- Symbol library (Attributes) : located instances with data and
handles
VI. Modelling Approaches
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edited Feb. 3, 1998 by nywcheng