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Assigment Five Header graphicWeek Five linkAssignment Five Description link
   
1.  Comment & Prepare 


Review two classmates' assignment 4 on ePortfolio considering the evaluation criteria, using the following phrases:
  • The strongest aspects of your assignment are…
  • You could improve this work by …
  • I would like to know more about …
Read Jim Liggett's Drawing Shortcuts HandoutThe Dennis Technique and Tyson's Sketchup to Photoshop visual guide.

2. Quick Model with Hand Overlay

Spend no more than 1 hour modeling a new room scene from your current or past studio project.  As you work, save views as Scenes.  Freely use downloaded components to enrich the scene where it matters most.

Sketch over a letter-sized printout of a wireframe view, inventing new features, detail, alternative form, entourage and color following Jim Leggitt’s Drawing Shortcuts technique.  Scan the result.

3.  Refine model and render component images

Develop the model using ideas from the hand overlay sketching.  Create multiple .JPG images of ONE carefully selected view:  
  1. at least TWO different lighting situations with color, texture & shadows
  2. lines only
  3. lines & shadows
  4. bold flat false colors for major materials
In Sketchup, File > Export 2D Graphics > Options allows you to uncheck “set view size” to set the size of the rendering; unchecking “Anti-alias” gives pure lines and blocks without color-blended edges for clean shape selection.

4.  Overlay and refine

Use Photoshop to tune the combination of these images using layer blending modes (such as Lighten), adjustments and masks. Open, copy and paste the images on top of each other.  Use the Layer Properties > Multiply to add the drawings on top of the traditional rendering.  Select materials glass and wet pavement, paint in gradients, streaky colors or photo imagery for reflections.  Add entourage to bring the rendering to life.

5.  Post

Upload the scanned hand-sketch, component images and the final composite image to your ePortfolio site.  Place them in your Assignment 5 page with links to the original large images.  Describe in 200 words how the design evolved as you worked on it: original purpose, challenges, highlights, lessons learned.  Explain how you would you further develop or revise the rendering with more time.

 Connect your webpages to the set with "Previous" "Next" or "1 2 3 4 5 6 7 8" links.


For the Advanced:
  • Study and emulate the work of an architectural illustrator in your images.  Discuss what you learned in your ePortfolio.
  • Examine and try digital painterly techniques from the links below.  

EVALUATION CRITERIA


Concept
  • Final rendering focuses on a design intent.
  • Work shows understanding of referenced information and aesthetic examples.
Design Quality
  • Viewpoint and lighting show off an important aspect of the model.
  • Composition has hierarchy, focal interest and balance.
  • Textures, patterns and components do not distract from the unity of the whole.
  • Image has a balanced color palette, parts are unified in saturation and contrast.
Technical Competence
  • Images are notably developed beyond a Sketchup rendering style.
  • Components appear unified with similar lighting, shadows, viewpoint, color palette, contrast.  
  • Transitions between components are softened with Masks > Refine Edge or feathered selections.
  • Depth gradient is believable through use of overlapping, colors fading in depth, perspective alignment, variable focus, etc.
Completeness
  • Thoughtful comments written on partners' pages.
  • Scope and complexity of 3D model shows facility with modeling software.
  • Enrichment of image includes suitable entourage .
  • Final images shows on a descriptive webpage.
  • Project submitted in a timely manner.

REFERENCES

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