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Assigment Three Header graphicWeek Three linkAssignment Three Steps link

Week 3 Tutorial

The following skills will be useful for assignment 3.  Lynda.com Sketchup videos require a subscription

MODELING
See Geometric pattern references
Creating a geometric patterns using Nested Components, Outliner  [Lynda Ch.3 Organizing Scenes, Chopra Ch. 5 ]
(i.e. see Veerle Pieters Illustrator tutorial for ideas)
Adding a 3D Warehouse  Component
Optional: How to use a Dynamic Component

RENDERING
Views (Perspective vs. Parallel projection, Depth of Field) [Lynda Ch.1 Creating Camera Views]
Saving Scenes [Lynda Ch.1 Creating Scenes]
Applying & Creating Styles [Lynda Ch.5]
Outputting 2D Bitmaps - Setting Image Size [Lynda Ch.5]
Optional:  Animations [Lynda Ch.5]

LIGHTING
Sketchup Shadows window: Sun settings, Display Shadows
Jeremy Birn's 3-point lighting
IDX Renditioner  inserting and adjusting lights

MATERIALS
Applying Editing and Creating Materials [Lynda Ch. 4, IDX-Renditioner videos ]
"Painting" with Photos : mapping images, importing bitmap textures (photos of real things) [Lynda Ch. 4]
Optional:  PhotoMatch to match perspectives: [Lynda.com Ch. 7]
Backgrounds [ IDX-Renditioner videos]
Getting a Photorealistic look: Rob Polevoi examines lighting, shadows, material properties (browse Lessons 17-21)

 

 

 

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