Second Life in Higher Education

NOTE: This is a three part workshop series with two sessions in the fall and one in the winter. You are welcome to sign up for all three or any combination.

Presenter: Jonathon Richter, Ed.D., Research Associate, Center for Electronic Studying

Introduction to Second Life (see Resource section below)
Friday, October 26, 2007
2:00-4:30pm, Edmiston, 144 Knight Library
To register, contact Robert Voelker-Morris, rmorris1@uoregon.edu, 346-1934.

Beyond a video game, Second Life is a world where many educators are meeting, networking, and creating virtual educational spaces. Higher ed institutions from around the world are collaborating with other college, university, library, and K-12 educators within this virtual world. Social networking, classes, conferences, virtual learning objects, and so much more can be found in SL. This workshop will introduce you to what Second Life is and how it might be used in your teaching.

Second Life Basics (see Resource section below)
Friday, November 9, 2007
2:00-4:30pm
Edmiston, 144 Knight Library
To register, contact Robert Voelker-Morris, rmorris1@uoregon.edu, 346-1934).

This workshop will be a Second Life 101 for those interested in the possibility of incorporating some or all of their course into a 3D Virtual World, but are not sure how to do this.

This workshop will address SL basics—navigation, fly, search, chat, IM, touch, sit down, and use of the control panel. Following this exploration, we will visit a few education and content-related sites in Second Life. Handouts and access to a U of O Faculty in Second Life web portal will be made available.


Second Life Resources
(NOTE: The following links will open in a new browser window)


First Session: Introduction to Second Life

Second Life Logo



Second Session: Second Life Basics

 


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