d e p a r t m e n t   o f   a r c h i t e c t u r e   -   u n i v e r s i t y   o f   o r e g o n   -   a r c h 2 2 2 / 6 1 0   -   f a l l  9 7 

Student Work Fall 97

Course Objectives:

  • To develop understanding and interest in using computers for design
  • To demonstrate the potentials of particular software tools
  • To develop student resourcefulness in face of changing technology
  • To provide threshold competency necessary for continuing independent exploration


Course Description:

Arch 222 for Undergraduate Students, CRN 11214, 4 credits, Graded
Arch 610 for Graduate Students, CRN 16346, 2 credits, Pass/NoPass
URL:  http://darkwing.uoregon.edu/~design/acg
Prerequisites:  none

This course introduces computer concepts and techniques needed for communicating and developing design ideas. The lectures emphasize
    how basic design principles and operations are supported
    how common computer concepts are implemented in digital drafting, modeling, rendering and image-processing software.
The tutorial sessions include demonstrations and hands-on workshops.

While the course covers technical processes, the emphasis is on how computer systems can support design thinking.  Designers need to use software to organize project information in ways that allow greatest freedom in exploring inherent possibilities.  Many of the examples revolve around typology:  the idea of an essential type that can be expressed in many different ways because the computer can easily help generate certain kinds. Historical and contemporary design examples show the continuity of design process through technological innovations.  Options for using computer techniques with traditional techniques are briefly illustrated.

Both independent and cooperative learning skills are emphasized as a way to cope with changing technology.

edited 10/9/97 by Nancy Yen-wen Cheng