Sample Report Topics
Creative Arts
Virtual Communities
Critical Theory
Public Policy
Future of Publishing
Information Retrieval
Mass Media Views of New Technologies
Impact of Developing Technologies
on the Future
Impact of New Technologies on Applied
Realms
Impact of Networks on Economics
Effects of Historical Development
of Communication Technologies
Role of Film and Television in
Reality Shaping
The following is a sample list of topics individuals or group may form. Included
are questions topics might raise. Others may be proposed or some might be combined
or split.Any of the topics inclass topics may be amplified
or extended as a report topic as well.
* Creative Arts -- Use of high technology and interactive
media in the visual arts. Changing physical media (film to video to digital media)
and distribution channels (theaters to the home) for media arts. The changing role
of cultural institutions (such as museums) in an age of widespread digital distribution.
Effects of a digital society on creativity (including writing). Positive potentials
and possible problems of electronic exhibit, performance and publishing of individual
artists without intervention by cultural gatekeepers.(Return to Top)
* Virtual Communities -- How does one-to
one communication, one to many and many to many communication differ ? Is there a
difference in information produced for mass consumption from that produced as part
of a helping community? How can computer networks be used to help bring people together
who may not have met otherwise? What is the nature of new online communities which
develop without any sense of "place"? How will commercialization of networked
information affect virtual communities? How can the concept of virtual community
be used in a for profit web marketing scheme? How can virtual community be used to
increase value added factors to involve new audience sectors in non profit endeavors?
What kinds of social and legal structures have evolved in virtual communities? (Return
to Top)
* Critical Theory -- From what perspectives might
information be viewed as a commodity, as a value added business asset, as a ? How
can we extend an analysis of representation to computer-based communication? What
is the changing nature of discourse in a mediated electronic environment? What is
the relationship between communications, information, and technology? What contrasting
forms of ideology have been proposed to describe the information age? Is there likely
to be loss or growth of physical community spaces (movie theaters, museums, and even
department stores) in connection with the new "information age" or might
these profit and thrive as a result of use of information based technologies? What
is the likely impact of the disembodiment that will accompany virtual reality and
its descendants? How do ideas regarding this differ between proponents of VR such
as Jaron Lanier and detractors such as Kroker and Cook? Is the attraction to cutting-edge
technologies really a form of spectacle per negative theories Lyotard, Baudrillard,
Derrida, Freud, Lacan, Foucault, Habermas, Debord, etc. How do these theorists differ
from positive positions expressed by contemporary "techno-shamans".(Return
to Top)
* Public Policy -- What, if any, should be the
role of local, state, national or international government in relation to regulating
the development and use of communications technology? What are the effects of licensing
the airwaves as the distinction between television, telephones, and computers begins
to blur? How can the public interest best be identified and given a forum in the
battles between newspapers, broadcasters, the cable companies, the telephone companies,
computer companies and the entertainment industry? What are the issues around privacy
raised by the new information technologies? What about the role of intellectual property?
What issues are raised in the flow of information into developing countries? What
are the pros and cons of privatizing the Internet? What questions arise from considering
the sectors in society that form the information haves and have-nots. What are the
potential consequences of implementing policies advocated by netizens who believe
the virtual space of the internet should be free of intervention by all governments
except the virtual government that will arise there in an organic fashion? (Return
to Top)
* Future of Publishing -- How does electronic
publishing change the gate keeping function? How might it affect the author reader
relationship? Will electronic books, online newspapers, and on-demand news (via phone,
cable, or computer) become the major delivery systems for information? What role
might intelligent agents play in shaping the development? What are the technical,
economic, social, and cultural issues involved in these coming into widespread use?
How will these change the nature of publishing, and how will people use these published
materials in new ways? What are the ethical, preservation, and copyright issues around
digital publishing of visual information (photography, conventional and digital art
work), auditory information (speech, music), as well as print? (Return to Top)
* Information Retrieval -- What are the
issues in networked multimedia information retrieval? How can one find desired information
in academic databases, in public commercial space or in private contributions on
the electronic network? What does one need in order to find it(indexing, standards),
retrieve it (coordinating stream data, bandwidth), find the correct portion of it
(scene in a film or paragraph of text), play it (decompression, storage standards,
user interface)? What are the issues involved in creating entities (such as knowbots)
to search the networks for the information we need? How can we filter through large
bodies of information, and what are the consequences of relying on filters? What
are humans and machines each most proficient at doing in information retrieval? What
are the implications for database ownership and protection?(Return to Top)
* Mass Media Views of New Technologies
-- How does the contemporary mass media (television, newspapers, magazines) cover
the Internet, electronic communication and related issues? What metaphors and framing
devices are used, and why do those shift between distopian and utopian views? What
is the interplay between the media and popular views (and do they influence one other)?
What spurs the development of magazines like Wired and Internet World? How about
magazines such as Mondo, Boing Boing or Hackers Digest? What is the range of publications
focused on new technology and who are their audiences? (Return to Top)
*Impact of Developing Technologies
on the Future
What do you think will result from current work in quantum computing, nanotechnology,
biotechnology, and other developing technologies?(Return to Top)
*Impact of new Technologies on
Applied Realms -- Education, Business, Medicine, Law
What are effects of information explosion? How does access to so much specialized
information affect training and activities within the applied realms? What new virtual
communities, events, and information services have developed to serve newly perceived
needs? How are day to day practices being affected?(Return to Top)
Impact of Networks on Economics
What are the effects of networks on micro and macro economic environments? What contrasting
theories and practices are developing to explain current and future impacts of networks
on economics? How does Kevin Kelly's swarm or hive theories translate to this realm?
(Return to Top)
*Impact of Historical Development
of Communication Technologies on Immediate Lived Experience -- Obvious and Hidden
effects.
How have daily family, work and individual lives changed as modes of communication
have changed? What are varying views (positive and negative) on effects of these
technologies on children? When in their development are these technologies viewed
as dangerous, utopian, pragmatically useful, or as invisible. What are physical,
mental, emotional, effects and consequences for human relationships of various forms
of communication technologies?(Return to Top)
*Role of Film and Television in Reality
Shaping + Speculation re New Technologies in this regard.
o Films from the past to examine whether past
visions of future information technologies have come true:
Metropolis (1927), *Things to Come (1936), Just Imagine
(1930), *Wonderful World of Tomorrow (1939), Time Machine
(1960), War of the Worlds (1953), Charleston (1927, Renoir),
Transatlantic Tunnel (1935), *Woman in the Moon (Lang, 1929),
Aelita (1924), *You Can't Get There From Here: Ephemeral
Films 1946-60 (1987), To New Horizons: Ephemeral Films
1931-45 (1987), Fantastic Planet (1973)
o Films that contains visions of future information
technologies:
Emphasis on how collective memory/information will be
handled, stored, destroyed: Total Recall (1990), Rollerball
(1975), *Farenheit 451 (1967), *1984 (1956, 1984), *Forbidden
Planet (1956), Solaris (1972), Dreamscape (1984), Death Watch
(1980), *Outer Limits (Robert Culp)
Emphasis on how major aspects of society will change due to
new information technologies: Matrix, They Live (1988), Wild Palms
(1993), Until the End of the World (1991), *Bladerunner
(1982), Brazil (1985), Terminator (1984), *T-2 (1991)
Examination of future societies and capabilities: The Jetsons
(1990), *THX-1138 (1971), *Star Wars Trilogy (1977, 1980,
1983), *2001: A Space Odyssey (1968), Born in Flames (1982),
Tron (1982)
Role of special effects and other filmic conventions in shaping how we see the world
or take as 'real'.(Return to Top)